Look over there, it’s a progress update!

In the original Floppy Heroes, custom weapon and armor creation was an afterthought; a feature that was added post-release after players asked for it. Since, at the time, I had never implemented a content creation tool before, it ended up being a bit crude. It required the user to go out of their way to install Unity, draw their item in an art program, import the .png into Unity, play with a bunch of knobs and buttons, then finally copy-paste the item file into their Floppy Heroes folder…

OrigCreator
Obviously, it didn’t get a lot of use…

…But! Thanks to the mountain of stuff I’ve learned since making the original game, the sequel’s item creator will be in-game, much easier to jump into, and available right at launch!

Basically, now all you’ll need to do to make neat weapons and armor is:

  1. Pick a color
  2. Select the ‘Add’ tool, then click to add cubes wherever you want ’em
  3. Use the sliders to set your item’s stats
  4. Name the item, and click ‘Export’

All the heavy lifting, such as meshing the cubes, rigging the mesh, and adding colliders are all done automatically!

BeardCreator

Fight
(Probably should’ve given them more than just a crown and a sword…)

The plan is to integrate it with Steam Workshop, so you’ll be able to quickly share your creations, and download weapons and armor made by other players!

-Rimply